I Built an FPS in Godot. My Daughter Is Building the World.
A backend engineer with no game dev background picked up Godot 4 and built a horror FPS. Then a 13-year-old played it, grabbed a tablet, and decided the game needed real monsters and lore.
Notes from building with Godot. Input, scenes, iteration, and the parts where “the code works” still does not mean “the game feels good.”
A backend engineer with no game dev background picked up Godot 4 and built a horror FPS. Then a 13-year-old played it, grabbed a tablet, and decided the game needed real monsters and lore.